C gets the implementation of the process's main window handle
- 2020-05-10 18:42:25
- OfStack
This is done by calling Win32 API.
public class User32API
{
private static Hashtable processWnd = null;
public delegate bool WNDENUMPROC(IntPtr hwnd, uint lParam);
static User32API()
{
if (processWnd == null)
{
processWnd = new Hashtable();
}
}
[DllImport("user32.dll", EntryPoint = "EnumWindows", SetLastError = true)]
public static extern bool EnumWindows(WNDENUMPROC lpEnumFunc, uint lParam);
[DllImport("user32.dll", EntryPoint = "GetParent", SetLastError = true)]
public static extern IntPtr GetParent(IntPtr hWnd);
[DllImport("user32.dll", EntryPoint = "GetWindowThreadProcessId")]
public static extern uint GetWindowThreadProcessId(IntPtr hWnd, ref uint lpdwProcessId);
[DllImport("user32.dll", EntryPoint = "IsWindow")]
public static extern bool IsWindow(IntPtr hWnd);
[DllImport("kernel32.dll", EntryPoint = "SetLastError")]
public static extern void SetLastError(uint dwErrCode);
public static IntPtr GetCurrentWindowHandle()
{
IntPtr ptrWnd = IntPtr.Zero;
uint uiPid = (uint)Process.GetCurrentProcess().Id; // The current process ID
object objWnd = processWnd[uiPid];
if (objWnd != null)
{
ptrWnd = (IntPtr)objWnd;
if (ptrWnd != IntPtr.Zero && IsWindow(ptrWnd)) // Get the handle from the cache
{
return ptrWnd;
}
else
{
ptrWnd = IntPtr.Zero;
}
}
bool bResult = EnumWindows(new WNDENUMPROC(EnumWindowsProc), uiPid);
// Enumeration window return false And no error number indicates success
if (!bResult && Marshal.GetLastWin32Error() == 0)
{
objWnd = processWnd[uiPid];
if (objWnd != null)
{
ptrWnd = (IntPtr)objWnd;
}
}
return ptrWnd;
}
private static bool EnumWindowsProc(IntPtr hwnd, uint lParam)
{
uint uiPid = 0;
if (GetParent(hwnd) == IntPtr.Zero)
{
GetWindowThreadProcessId(hwnd, ref uiPid);
if (uiPid == lParam) // Find the main window handle for the process
{
processWnd[uiPid] = hwnd; // Cache the handle
SetLastError(0); // Setup error free
return false; // return false To terminate the enumeration window
}
}
return true;
}
}
Call User32API.GetCurrentWindowHandle () to return the main window handle of the current process, or IntPtr.Zero if the fetch fails.
--EOF--