Python3.3 USES tkinter to develop examples of number guessing games
- 2020-04-02 13:32:11
- OfStack
Use this small game to learn how to use tkinter in ython3.3
# -*- coding: utf-8 -*-
import tkinter as tk
import sys
import random
import re
number = random.randint(0,1024)
running = True
num = 0
nmaxn = 1024
nminn = 0
def eBtnClose(event):
root.destroy()
def eBtnGuess(event):
global nmaxn
global nminn
global num
global running
# Fix bug: user answered right, prompt label still prompts message Edit by Hongten 2013-09-09
# That is, after the user answered correctly, the prompt label should not be clicked with the user ' guess ' Button to change
if running:
val_a = int(entry_a.get())
if val_a == number:
labelqval(" Congratulations! ")
num+=1
running = False
numGuess()
elif val_a < number:
if val_a > nminn:
nminn = val_a
num+=1
label_tip_min.config(label_tip_min,text=nminn)
labelqval(" The small oh ")
else:
if val_a < nmaxn:
nmaxn = val_a
num+=1
label_tip_max.config(label_tip_max,text=nmaxn)
labelqval(" Big oh ")
else:
labelqval(' You've got it right ...')
def numGuess():
if num == 1:
labelqval(' Shit! One answer! ')
elif num < 10:
labelqval('= = Got it right within ten times... Number of attempts: '+str(num))
elif num < 50:
labelqval(' Not bad oh try times: '+str(num))
else:
labelqval(' All right... You've tried more than that 50 Time... Number of attempts: '+str(num))
def labelqval(vText):
label_val_q.config(label_val_q,text=vText)
root = tk.Tk(className=" Scale game ")
root.geometry("400x90+200+200")
line_a_tip = tk.Frame(root)
label_tip_max = tk.Label(line_a_tip,text=nmaxn)
label_tip_min = tk.Label(line_a_tip,text=nminn)
label_tip_max.pack(side = "top",fill = "x")
label_tip_min.pack(side = "bottom",fill = "x")
line_a_tip.pack(side = "left",fill = "y")
line_question = tk.Frame(root)
label_val_q = tk.Label(line_question,width="80")
label_val_q.pack(side = "left")
line_question.pack(side = "top",fill = "x")
line_input = tk.Frame(root)
entry_a = tk.Entry(line_input,width="40")
btnGuess = tk.Button(line_input,text=" guess ")
entry_a.pack(side = "left")
entry_a.bind('<Return>',eBtnGuess)
btnGuess.bind('<Button-1>',eBtnGuess)
btnGuess.pack(side = "left")
line_input.pack(side = "top",fill = "x")
line_btn = tk.Frame(root)
btnClose = tk.Button(line_btn,text=" Shut down ")
btnClose.bind('<Button-1>',eBtnClose)
btnClose.pack(side="left")
line_btn.pack(side = "top")
labelqval(" Please enter the 0 to 1024 Between any integer: ")
entry_a.focus_set()
print(number)
root.mainloop()