Js countdown applet
- 2020-03-26 23:01:27
- OfStack
As long as we define the value of s and urodz, we can define any date or festival countdown function, friends can be modified.
Count down to the sky
<script language="JavaScript">
<!-- // (c) Henryk Gajewski
var urodz= new Date("09/19/2013");
var s=" Mid-Autumn Festival ";
var now = new Date();
var ile = urodz.getTime() - now.getTime();
var dni = Math.floor(ile / (1000 * 60 * 60 * 24));
if (dni > 1)
document.write(""+s+" There are "+dni +" day ")
else if (dni == 1)
document.write(" only 2 God! ")
else if (dni == 0)
document.write(" only 1 God! ")
else
document.write(" Seems to have passed oh! ");
// -->
Javascript countdown code that is accurate to seconds
HTML code:
<form name="form1">
<div align="center" align="center">
<center> From the 2010 Years and :<br>
<input type="textarea" name="left" size="35" style="text-align: center">
</center>
</div>
</form>
<script LANGUAGE="javascript">
startclock()
var timerID = null;
var timerRunning = false;
function showtime() {
Today = new Date();
var NowHour = Today.getHours();
var NowMinute = Today.getMinutes();
var NowMonth = Today.getMonth();
var NowDate = Today.getDate();
var NowYear = Today.getYear();
var NowSecond = Today.getSeconds();
if (NowYear <2000)
NowYear=1900+NowYear;
Today = null;
Hourleft = 23 - NowHour
Minuteleft = 59 - NowMinute
Secondleft = 59 - NowSecond
Yearleft = 2009 - NowYear
Monthleft = 12 - NowMonth - 1
Dateleft = 31 - NowDate
if (Secondleft<0)
{
Secondleft=60+Secondleft;
Minuteleft=Minuteleft-1;
}
if (Minuteleft<0)
{
Minuteleft=60+Minuteleft;
Hourleft=Hourleft-1;
}
if (Hourleft<0)
{
Hourleft=24+Hourleft;
Dateleft=Dateleft-1;
}
if (Dateleft<0)
{
Dateleft=31+Dateleft;
Monthleft=Monthleft-1;
}
if (Monthleft<0)
{
Monthleft=12+Monthleft;
Yearleft=Yearleft-1;
}
Temp=Yearleft+' years , '+Monthleft+' month , '+Dateleft+' day , '+Hourleft+' hours , '+Minuteleft+' points , '+Secondleft+' seconds '
document.form1.left.value=Temp;
timerID = setTimeout("showtime()",1000);
timerRunning = true;
}
var timerID = null;
var timerRunning = false;
function stopclock () {
if(timerRunning)
clearTimeout(timerID);
timerRunning = false;
}
function startclock () {
stopclock();
showtime();
}
// -->
</script>