jQuery simply implements image preloading

  • 2020-06-01 08:09:12
  • OfStack

jQuery implements image preloading

JS code


$(function(){
   loadImg("http://d.hiphotos.baidu.com/image/pic/item/fd039245d688d43f14f69eff7f1ed21b0ef43b5b.jpg",addImg);
  function loadImg(url,callback){
    var img = new Image();
    img.onload = function(){
      img.onload = null;
      callback(img);
    }
    img.src=url;
    img.width ="202";
    img.height = "202";
    img.attr("defaulturl","../images/img.png");
    if(){}
  }
  function addImg(img){
    $(img).appendTo($(".imgload li"))
  }
})

HTML:


<!doctype html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <title> Image preloading </title>
  <link rel="stylesheet" type="text/css" href="css/index.css">
  <script type="text/javascript" src="js/jquery-1.8.3.min.js"></script>
  <script type="text/javascript" src="js/index.js"></script>
</head>
<body>
   
    <div class="imgload">
      <ul>
          <li class="fl"></li>
          <li class="fl"></li>
          <li class="fl"></li>
          <li class="fl"></li>
          <li class="fl"></li>
          <li class="fl"></li>
          <li class="fl"></li>
          <li class="fl"></li>
          <li class="fl"></li>
      </ul>
    </div>
</body>
</html>

Other instances


function loadimg(arr,funLoading,funOnLoad,funOnError){ 
  var numLoaded=0, 
  numError=0, 
  isObject=Object.prototype.toString.call(arr)==="[object Object]" ? true : false; 
  
  var arr=isObject ? arr.get() : arr; 
  for(a in arr){ 
    var src=isObject ? $(arr[a]).attr("data-src") : arr[a]; 
    preload(src,arr[a]); 
  } 
  
  function preload(src,obj){ 
    var img=new Image(); 
    img.onload=function(){ 
      numLoaded++; 
      funLoading && funLoading(numLoaded,arr.length,src,obj); 
      funOnLoad && numLoaded==arr.length && funOnLoad(numError); 
    }; 
    img.onerror=function(){ 
      numLoaded++; 
      numError++; 
      funOnError && funOnError(numLoaded,arr.length,src,obj); 
    } 
    img.src=src; 
  } 
  
} 

Parameter description:
arr: can be an array to store the image path, or the jquery object selected from img;
funLoading: the operation performed after each individual picture is loaded;
funOnLoad: the operation after all the pictures are loaded;
funOnError: operation when a single image is loaded incorrectly.

Lazy loading,


var imgonload=function(errors){ 
    /*errors : the number of images loaded incorrectly; */ 
  console.log("loaded,"+errors+" images loaded error!"); 
} 
  
var funloading=function(n,total,src,obj){ 
    /* 
    n : the number of completed loads;  
    total : the total number of images to be loaded;  
    src : the image path that has been loaded;  
    obj : when loadimg Passed in from the function arr When storing an array of image paths, obj=src , is the image path,  
         when arr for jquery Object, obj Is the current load completed img dom Object.  
    */ 
  console.log(n+"of"+total+" pic loaded.",src); 
  var newimg = document.createElement("img"); 
  newimg.src=src; 
  $("body").append(newimg).fadeIn(); 
} 
  
var funloading_obj=function(n,total,src,obj){ 
  console.log(n+"of"+total+" pic loaded.",src); 
  $(obj).attr("src",src); 
  $(obj).fadeIn(200); 
} 
  
var funOnError=function(n,total,src,obj){ 
  console.log("the "+n+"st img loaded Error!"); 
} 

Debugging use cases


console.log("loading..."); 
loadimg($("img"),funloading_obj,imgonload,funOnError); 
/*loadimg(["http://pic22.nipic.com/20120619/9607634_212642465144_2.jpg", 
     "http://pic21.nipic.com/20120531/1670912_103610084349_2.jpg", 
     "http://pic21.nipic.com/20120616/4952071_130629530136_2.jpg", 
     "http://pic21.nipic.com/20120610/1723580_105037029000_2.jpg", 
     "http://pic22.nipic.com/20120617/2572038_125013326121_2.jpg" 
    ],funloading,imgonload,funOnError);*/ 

That's all for this article, I hope you enjoy it.


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