var wheel = function(event) {
var delta = 0;
if (!event)
event = window.event;
if (event.wheelDelta) { /* IE/Opera. */
delta = event.wheelDelta / 120;
} else if (event.detail) {
delta = -event.detail / 3;
}
if (delta)
handle(delta);
if (event.preventDefault)
event.preventDefault();
event.returnValue = false;
}
if (window.addEventListener) {
window.addEventListener('DOMMouseScroll', wheel, false);
}
/** IE/Opera. */
window.onmousewheel = document.onmousewheel = wheel;
/** This is high-level function.
* It must react to delta being more/less than zero.
*/
var handle = function(delta) {
var random_num = Math.floor((Math.random() * 100) + 50);
if (delta < 0) {
// alert(" Mouse pulley scroll down: " + delta + " Times! "); // 1
$("btn_next_pic").onclick(random_num);
return;
} else {
// alert(" Mouse pulley scroll up: " + delta + " Times! "); // -1
$("btn_last_pic").onclick(random_num);
return;
}
}