Using C++ to achieve a one way circular linked list solution
- 2020-04-02 00:57:18
- OfStack
Using C++ to achieve a one-way circular linked list, from the console input integer number, stored in a single circular linked list, the realization of the size of the linked list.
Shortcomings, but also hope to correct!
Shortcomings, but also hope to correct!
//Testsound.cpp: defines the entry point for the console application.
//Implement a one-way loop linked list
#include "stdafx.h"
#include <iostream>
#include <string>
using namespace std;
//Defines the structure of a node in a linked list
template <class T>
struct NODE
{
T data;//The data domain of the node
NODE* next;//The pointer field of the node
};
//Custom linked list containers (with different methods than C++)
template <class T>
class MyList
{
public:
//Constructor, initializes a header, data is null, and next points to the first node
MyList()
{
phead = new NODE<T>;
phead->data = NULL;
phead->next = phead;
}
//Destructor, delete the entire list, here is the use of positive order undo
~MyList()
{
NODE<T>* p = phead->next;
while (p != phead)
{
NODE<T>* q = p;
p = p->next;
delete q;
}
delete phead;
}
//Copy constructor
MyList(MyList& mylist)
{
NODE<T>* q = mylist.phead->next;
NODE<T>* pb = new NODE<T>;
this->phead = pb;
while (q != mylist.phead)
{
NODE<T>* p = new NODE<T>;
p->data = q->data;
p->next = phead;
pb->next = p;
pb = p;
q = q->next;
}
}
//Returns the size of the list table
int get_size();
//Inserts the integer data entered by the user into the list table
void push_back();
//Output the elements in the list table
void get_elements();
private:
NODE<T>* phead;
};
//Returns the size of the list table
template <class T>
int MyList<T>::get_size()
{
int count(0);
NODE<T>* p = phead->next;
while (p != phead)
{
count ++;
p = p->next;
}
return count;
}
//Inserts the integer data entered by the user into the list table
template <class T>
void MyList<T>::push_back()
{
int i;
cout << "Enter several integer number, enter ctrl+z for the end: "<< endl;
NODE<T>* p = phead;
while (cin >> i)
{
NODE<T>* q = new NODE<T>;
p->next = q;
q->data = i;
q->next = phead;
p = q;
}
}
//Output the elements in the list table
template<class T>
void MyList<T>::get_elements()
{
NODE<T>* q = phead->next;
while (q != phead)
{
cout << q->data << " ";
q = q->next;
}
cout << endl;
}
int _tmain(int argc, _TCHAR* argv[])
{
MyList<int> mylist;
mylist.push_back();
MyList<int> mylist2(mylist);
mylist.get_elements();
mylist2.get_elements();
cout << endl << mylist.get_size() << endl;
return 0;
}