C language two level pointer to three memory models
- 2020-09-16 07:43:33
- OfStack
Level 2 Pointers are more difficult to use than level 1 Pointers, but the difficulty lies in the mixing of Pointers and arrays. The different types of level 2 Pointers are defined quite differently when used
First memory model char *arr[]
If defined as follows
char *arr[] = {"abc", "def", "ghi"};
This model is the first memory model of 2-level Pointers and should be understood in this way: an array of Pointers (char * []) is defined, and each element of the array is an address.
When using an intermediate quantity to manipulate an element, the intermediate quantity should be defined as
char *tmp = NULL;
If you want to print this array, you can use the following function
int printAarray(char **pArray, int num)
{
int i = 0;
if (pArray == NULL)
{
return -1;
}
for (i = 0; i < num; i++)
{
printf("%s \n", pArray[i]);
}
return 0;
}
Second memory model char arr[][]
If defined as follows
char arr[3][5] = {"abc", "def", "ghi"};
This model is the second memory model of 2-level Pointers. It defines a 2-dimensional array with 3 (5 char) space storage variables.
When using an intermediate quantity to manipulate an element, the intermediate quantity should be defined as
char tmp[5] = { 0 };
If you want to print this array, you can use the following function
nt printAarray(char pArray[][5], int num)
{
int i = 0;
if (pArray == NULL)
{
return -1;
}
for (i = 0; i < num; i++)
{
printf("%s \n", pArray[i]);
}
return 0;
}
The third memory model, char **arr
If defined as follows
char **arr = (char *)malloc(100 * sizeof(char *));//char arr[400]
arr[0] = (char *)malloc(100 * sizeof(char));//char buf[100]
arr[1] = (char *)malloc(100 * sizeof(char));
arr[2] = (char *)malloc(100 * sizeof(char));
strcpy(arr[0], "abc");
strcpy(arr[1], "def");
strcpy(arr[2], "ghi");
...
for(int i = 0; i < 3; i++)
if(arr[i] != NULL)
free(arr[i]);
free(arr);
This model is the second memory model of 2-level pointer, which should be understood in this way: a 2-level pointer is defined, and the 2-level pointer is the pointer pointing to the pointer. In fact, it opens up 100 pointer Spaces and stores 100 addresses. This is a simplified version of the first
When using an intermediate quantity to manipulate an element, the intermediate quantity should be defined as
char *tmp = NULL
If you want to print this array, you can use the following function
{
int i = 0;
if (pArray == NULL)
{
return -1;
}
for (i = 0; i < num; i++)
{
printf("%s \n", pArray[i]);
}
return 0;
}
example
The data of the first memory model is sorted, and the results are put into the third memory model
#include "stdio.h"
#include "string.h"
#include "stdlib.h"
char **SortArrayAndGen3Mem(const char ** const myArray1, int num, char *str, int *myNum)
{
char **p = NULL;
p= (char **)malloc(num*sizeof(char *));
if (myArray1==NULL || str==NULL|| myNum==NULL)
{
printf(" Pass in parameter error \n");
p = NULL;
goto END;
}
*myNum = num;
for (int i = 0; i < num;i++)
{
p[i] = NULL;
p[i] = (char)malloc(50 * sizeof(char));
memset(p[i], 0, sizeof(p[i]));
if (p[i]==NULL)
{
printf(" Memory allocation error! \n");
goto END;
}
strcpy(p[i], myArray1[i]);
}
char *tmp;
for (int i = 0; i < num; i++)
{
for (int j = i + 1; j < num; j++)
{
if (strcmp(p[i],p[j])>0)
{
char *tmp = p[i];
p[i] = p[j];
p[j] = tmp;
}
}
}
for (int i = 0; i < num; i++)
{
printf("%s \n", myArray1[i]);
}
END:
return p;
}
// Memory free function
void main()
{
int i = 0;
char **myArray3 = NULL;
int num3 = 0;
// The first 1 Seed memory model
char *myArray[] = {"bbbbb", "aaaaa", "cccccc"};
char *myp = "111111111111";
myArray3 = SortArrayAndGen3Mem(myArray, 3, myp, &num3);
for (i=0; i<num3; i++)
{
printf("%s \n", myArray3[i]);
}
system("pause");
}
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
char **SortArrayAndGet3Mem(const char* const myArray1,int num,char *str,int *myNum);
int getArray(char ***newp,int num) ;
int freeArray(char ***newpfree,int num);
int sortTArray(char *p, int num);
void main()
{
char **myArray3=NULL;
int num3=0;
char *myArray[]={"bbbb","aaa","cccc"};
char *myp="111111111";
myArray3=SortArrayAndGet3Mem(myArray,3,myp,&num3);
system("pause");
}
char **SortArrayAndGet3Mem(const char** const myArray1,int num,char *str,int *myNum)
{
int ret=0;
char **p=NULL;
int i=0;
char **p1=NULL;
p1=(char **)myArray1;
ret=getArray(&p,num +1);
for (i=0;i<num;i++)
{
strcpy(p[i],p1[i]);
}
strcpy(p[i], str);
ret=sortTArray(p,num +1);
for (i=0;i<num +1;i++)
{
printf("%s\n",p[i]);
}
ret=freeArray(&p,num +1);
*myNum = num +1;
return p;
}
int getArray(char ***newp,int num)
{
int i=0;
int ret=0;
char **tmp = NULL;
tmp = (char **)malloc(num*sizeof(char *));
for (i=0;i<num;i++)
{
tmp[i]=(char*)malloc(sizeof(char)*100);
}
*newp = tmp; //
return 0;
}
//
int freeArray(char ***newpfree,int num)
{
char **p=NULL;
int i=0;
int ret=0;
p=*newpfree;
for (i=0;i<num;i++)
{
free(p[i]);
}
free(p);
*newpfree = NULL; //
return ret;
}
//int sortTArray(char ***Arraystr, int num)
int sortTArray(char **Arraystr, int num)
{
int i , j = 0;
for (i=0; i<num; i++)
{
for (j=i+1; j<num; j++)
{
if (strcmp((Arraystr)[i],(Arraystr)[j])>0)
{
char tmp[100];
strcpy(tmp,(Arraystr)[i]);
strcpy((Arraystr)[i],(Arraystr)[j]);
strcpy((Arraystr)[j],tmp);
}
}
}
for (i=0;i<num;i++)
{
printf("%s\n",(Arraystr)[i]);
}
return 0;
}
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