Common operations of C++ standard template library vector

  • 2020-06-12 10:14:37
  • OfStack

1:

vector is the C++ standard template library. It is a container with an array as the bottom layer and continuous memory.

The namespace is std and the header file belongs to is < vector > Note: No < vector.h >

When vector stores data, it allocates 1 storage space. If it continues to store data and the allocated space is full, it allocates a larger block of memory and copies the original data to continue to store. These performance will also be damaged to a certain extent

2: Common operation

Capacity:

a.vector Size: vector.size() Actual size of memory occupied by ES26en. capacity()

Modification:

a. tail add element: ES33en. push_back() b. tail delete element: vector. pop_back() c. Swap two vector elements: ES42en.swap () d. Empty the vector element: ES46en.clear () e. Removes the specified element: ES49en. erase(it)

The iterator:

Start pointer: ES56en. begin() Note: The next position of the last element, similar to NULL, is not the last element of the container

Access elements:

a. Subscript access: vector[1] // does not check for overbounds b. at method access: ES69en. at(1) // Automatically checks if a boundary is crossed and throws an exception c. Access the first element: ES72en.front () d. Access the last element: ES75en. back()

3: store

Simple storage


  // storage 1
  vector<int> v1(10);
  for (int i=0; i<10; i++)
  {
    v1[i] = i;
  }
  // storage 2
  vector<int> v2;
  for (int i=0; i<10; i++)
  {
    v2.push_back(i);
  }

Stores structs and structs Pointers


  struct Student
  {
    char name[32];
    int age;
  };
  // Storage structure 
  vector<Student> vStu1;
  for (int i=0; i<10; i++)
  {
    Student stu;
    strcpy(stu.name, "woniu201");
    stu.age = 30 + i;
    vStu1.push_back(stu);
  }
  // Store the pointer to the structure 
  vector<Student*> vStu2;
  for (int i=0; i<10; i++)
  {
    Student* pStu = (Student*)malloc(sizeof(Student));
    strcpy(pStu->name, "woniu201"); 
    pStu->age = 30 + i; 
    vStu2.push_back(pStu); 
  }

4: vector traversal


  vector<int> v;
  for (int i=0; i<100; i++)
  {
    v.push_back(i);
  }
  // Traverse the way 1
  for (int i=0; i<100; i++)
  {
    int& a = v[i];
    printf("%d ", a);
  }
  // Traverse the way 2
  for (vector<int>::iterator it = v.begin(); it != v.end(); it++)
  {
    int&a = *it;
    printf("%d ", a);
  }

5: sorting

Sort the vector shaping


#include "stdlib.h"
#include <vector>
#include <algorithm>
using namespace std;
// The ascending comparison function 
int compare1(const int &a, const int &b)
{
  return a < b;
}
// Descending comparison functions 
int compare2(const int &a, const int &b)
{
  return a > b;
}
int main()
{
  vector<int> v;
  for (int i=0; i<10; i++)
  {
    v.push_back(rand() % 10);
  }
  // Traverse the output 
  printf(" Pre-sorted data: ");
  for (vector<int>::iterator it = v.begin(); it != v.end(); it++)
  {
    printf("%d ", *it);
  }
  // Ascending order 
  sort(v.begin(), v.end(), compare1);
  // Traverse the output 
  printf("\n Ascending data: ");
  for (vector<int>::iterator it = v.begin(); it != v.end(); it++)
  {
    printf("%d ", *it);
  }
  // Descending order 
  sort(v.begin(), v.end(), greater<int>());
  // Traverse the output 
  printf("\n Descending data: ");
  for (vector<int>::iterator it = v.begin(); it != v.end(); it++)
  {
    printf("%d ", *it);
  }
  getchar();
  return 1;
}

Sort the variables that hold the class members


#include <string>
#include <vector>
#include <algorithm>
using namespace std;
class Student {
public:  
  Student(string n, int c) :name(n), core(c) {}
  string  name;
  int    core;
};
// The ascending comparison function 
bool compare1(const Student& s1, const Student& s2)
{
  return s1.core < s2.core;
}
// Descending comparison functions 
bool compare2(const Student& s1, const Student& s2)
{
  return s1.core > s2.core;
}
int main()
{
  vector<Student> v;
  Student s1("aaaa", 97);
  Student s2("bbbb", 99);
  Student s3("cccc", 95);
  v.push_back(s1);
  v.push_back(s2);
  v.push_back(s3);
  printf(" Pre-sorted data: \n");
  for (vector<Student>::iterator it = v.begin(); it != v.end(); it++)
  {
    printf("%s; %d\n", ((*it).name).c_str(), (*it).core);
  }
  // Ascending order 
  sort(v.begin(), v.end(), compare1);
  printf("\n Ascending data: \n");
  for (vector<Student>::iterator it = v.begin(); it != v.end(); it++)
  {
    printf("%s; %d\n", ((*it).name).c_str(), (*it).core);
  }
  // Descending order 
  sort(v.begin(), v.end(), compare2);
  printf("\n Data after descending order: \n");
  for (vector<Student>::iterator it = v.begin(); it != v.end(); it++)
  {
    printf("%s; %d\n", ((*it).name).c_str(), (*it).core);
  }
  getchar();
  return 1;
}

6: to find the


  vector<int>::iterator it = find(v.begin(), v.end(), 5);
  if(it != v.end())
  {
    cout << "found";
  }
  else
  {
    cout << "not found";
  }

7: remove


  for(vector<int>::iterator it=v.begin(); it != v.end(); it++)
  {
    if(*it == 8)
    {
      it = v.erase(it);//it will ++1 time 
      it--;    // After deleting -- Otherwise the cycle will eventually cross the line 
    }
  }

8: Free memory

Store plastic vector release


 // To store the integer 
 vector<int> v;
 for (int i=0; i<100; i++)
 {
 v.push_back(i);
 }
  // Free memory 
  {
    vector<int> vEmpty;
    v.swap(vEmpty);
  }

Store structure vector release


 // Storage structure 
 vector<Student> vStu1;
 for (int i=0; i<10; i++)
 {
 Student stu;
 strcpy(stu.name, "woniu201");
 stu.age = 30 + i;
 vStu1.push_back(stu);
 }
 // Free memory   
    {
      vector<Student>
    }
 vector<Student> vEmpty;
     vStu1.swap(vEmpty);

Store structure pointer vector release


 // Store the pointer to the structure 
 vector<Student*> vStu2;
 for (int i=0; i<10; i++)
 {
 Student* pStu = (Student*)malloc(sizeof(Student));
 strcpy(pStu->name, "wangpengfei");
 pStu->age = 30 + i;
 vStu2.push_back(pStu);
 }
 // Free memory 
 for (vector<Student*>::iterator it = vStu2.begin(); it != vStu2.end(); it++)
 {
 if (NULL != *it)
 {
  delete *it;
  *it = NULL;
 }
 }

conclusion


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