C language to achieve the push box game
- 2020-06-12 10:02:43
- OfStack
This article is an example of C language to share the implementation of the push box game specific code for your reference, the specific content is as follows
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#define N 1000
/*
r destination
o The box
i people
x wall
Road (space)
w on
a On the left
d right
s Under the
*/
void menu();
int level1();
int level2();
void swap(char*,char*);
int opera(char *p,int *ren,int xzs);
void dituprint();
void menu()
{
printf(" tuixiangzi \n");
printf("1. A new game 2. Choose close \n");
printf("0. exit \n");
}
void xuanguan()
{
int choice_level;
while(1)
{
printf(" Please select levels: \n");
scanf("%d",&choice_level);
switch(choice_level)
{
case 1:
level1();
break;
case 2:
level2();
break;
default:
printf(" Input error, please re-select the level! ");
}
}
}
void swap(char *a,char *b)
{
char ch;
ch=*a;
*a=*b;
*b=ch;
}
void dituprint(char *p)
{
for(int i=0;i<9;i++)
{
for(int j=0;j<9;j++)
printf("%3c",p[i*9+j]);
printf("\n");
}
}
int opera(char *p,int *ren,int xzs)
{
dituprint(p);
while(1)
{
for(int i=1,panduan=0;i<=xzs;i++)
{
if(p[ren[i]]=='o')
{
panduan+=1;
printf("panduan=%d\n",panduan);
}
if(panduan==xzs)
{
printf(" Congratulations, you're through! ");
getchar();
return 0;
}
}
char ch;
printf(" Your button is: ");
scanf("%c",&ch);
switch(ch)
{
case 'w':
{
if(p[ren[0]]=='r')
{
if(p[ren[0]-9]=='r')
{
ren[0]-=9;
p[ren[0]='i'];
p[ren[0]+9]='r';
break;
}
if(p[ren[0]-9]=='x')
{
printf(" The man touched the wall Switch to another key 1 Wow! >>>>>");
break;
}
if(p[ren[0]-9]==' ')
{
ren[0]-=9;
p[ren[0]='i'];
p[ren[0]-9]='r';
break;
}
if(p[ren[0]-9]=='o')
{
if(p[ren[0]-18]=='x'||'o')
printf(" The box hits Switch to another key 1 Wow! >>>>>");break;
if(p[ren[0]-18]=='r')
{
p[ren[0]-18]='o';
p[ren[0]-9]='i';
p[ren[0]]='r';
ren[0]-=9;
break;
}
if(p[ren[0]-18]=='o')
printf(" I don't move Switch to another key 1 Wow! >>>>>");break;
if(p[ren[0]-18]==' ')
{
swap(&p[ren[0]-9],&p[ren[0]-18]);
swap(&p[ren[0]],&p[ren[0]-9]);
p[ren[0]]='r';
ren[0]-=9;
break;
}
}
}
else
{
if(p[ren[0]-9]=='x')
{
printf(" The man touched the wall Switch to another key 2>>>>>");
break;
}
if(p[ren[0]-9]==' ')
{
swap(&p[ren[0]],&p[ren[0]-9]);
ren[0]-=9;
break;
}
if(p[ren[0]-9]=='o')
{
if(p[ren[0]-18]=='o'||p[ren[0]-18]=='x')
{
printf(" Go any farther Switch to another button. Wow... \n");
break;
}
if(p[ren[0]-18]=='r')
{
p[ren[0]-18]='o';
p[ren[0]-9]='i';
p[ren[0]]=' ';
ren[0]-=9;
break;
}
}
}
}
break;
case 'a':
{
if(p[ren[0]]=='r')
{
if(p[ren[0]-1]=='r')
{
ren[0]-=1;
p[ren[0]]='i';
p[ren[0]+1]='r';
break;
}
if(p[ren[0]-1]=='x')
{
printf(" The man touched the wall Switch to another key 1 Wow! >>>>>");
break;
}
if(p[ren[0]-1]==' ')
{
ren[0]-=1;
p[ren[0]]='i';
p[ren[0]+9]='r';
break;
}
if(p[ren[0]-1]=='o')
{
if(p[ren[0]-2]=='o'||p[ren[0]-2]=='x')
{
printf(" Go any farther Switch to another key doll... \n");
break;
}
if(p[ren[0]-2]=='r')
{
p[ren[0]-2]='o';
p[ren[0]-1]='i';
p[ren[0]]=' ';
ren[0]-=1;
break;
}
if(p[ren[0]-2]==' ')
{
p[ren[0]-2]='o';
p[ren[0]-1]='i';
p[ren[0]]=' ';
ren[0]-=1;
break;
}
}
}
}
break;
case 's':
{
if(p[ren[0]]=='r')
{
if(p[ren[0]+9]=='r')
{
ren[0]+=9;
p[ren[0]]='i';
p[ren[0]-9]='r';
break;
}
if(p[ren[0]+9]=='x')
{
printf(" The man touched the wall Switch to another key 1 Wow! >>>>>");
break;
}
if(p[ren[0]+9]==' ')
{
ren[0]+=9;
p[ren[0]]='i';
p[ren[0]+9]='r';
break;
}
if(p[ren[0]+9]=='o')
{
if(p[ren[0]+18]=='x'||'o')
{
printf(" The box hit the wall Switch to another key 1 Wow! >>>>>");break;
if(p[ren[0]+18]=='r')
{
p[ren[0]+18]='o';
p[ren[0]+9]='i';
p[ren[0]]='r';
ren[0]+=9;
break;
}
if(p[ren[0]+18]=='o')
printf(" I don't move ah Switch to another key 1 Wow! >>>>>");break;
if(p[ren[0]+18]==' ')
{
swap(&p[ren[0]+9],&p[ren[0]+18]);
swap(&p[ren[0]],&p[ren[0]-9]);
p[ren[0]]='r';
ren[0]+=9;
break;
}
}
}
else
{
if(p[ren[0]+9]=='x')
{
printf(" People hit the wall, change the other button wow 2>>>>>");
break;
}
if(p[ren[0]+9]==' ')
{
swap(&p[ren[0]],&p[ren[0]+9]);
ren[0]+=9;
break;
}
if(p[ren[0]+9]=='o')
{
if(p[ren[0]+18]=='o'||p[ren[0]+18]=='x')
{
printf(" Can't move, switch to other buttons wow... \n");
break;
}
if(p[ren[0]+18]=='r')
{
p[ren[0]+18]='o';
p[ren[0]+9]='i';
p[ren[0]]=' ';
ren[0]+=9;
break;
}
if(p[ren[0]+18]==' ')
{
p[ren[0]+18]='o';
p[ren[0]+9]='i';
p[ren[0]]=' ';
ren[0]+=9;
break;
}
}
}
}
break;
case'd':
{
if(p[ren[0]]=='r')
{
if(p[ren[0]+1]=='r')
{
ren[0]+=1;
p[ren[0]]='i';
p[ren[0]-1]='r';
break;
}
if(p[ren[0]+1]=='x')
{
printf(" The man touched the wall Switch to another key 1 Wow! >>>>>");
break;
}
if(p[ren[0]+1]==' ')
{
ren[0]+=1;
p[ren[0]]='i';
p[ren[0]-1]='r';
break;
}
if(p[ren[0]+1]=='o')
{
if(p[ren[0]+2]=='x'||'o')
printf(" The box hit the wall Switch to another key 1 Wow! >>>>>>");
break;
if(p[ren[0]+2]=='r')
{
p[ren[0]+2]='o';
p[ren[0]+1]='i';
p[ren[0]]='r';
p[0]+=1;
break;
}
if(p[ren[0]+2]=='o')
printf(" I don't move Switch to another key 1 Wow! >>>>>");break;
if(p[ren[0]+2]==' ')
{
swap(&p[ren[0]+1],&p[ren[0]+2]);
swap(&p[ren[0]],&p[ren[0]-1]);
p[ren[0]]='r';
ren[0]+=1;
break;
}
}
}
else
{
if(p[ren[0]+1]=='x')
{
printf(" People hit the wall, change the other button wow 2>>>>>");
break;
}
if(p[ren[0]+1]==' ')
{
swap(&p[ren[0]],&p[ren[0]+1]);
ren[0]+=1;
break;
}
if(p[ren[0]+1]=='o')
{
if(p[ren[0]+2]=='o'||p[ren[0]+2]=='x')
{
printf(" I can't go any further! Switch to another button. Wow... ");
break;
}
if(p[ren[0]+2]=='r')
{
p[ren[0]+2]='o';
p[ren[0]+1]='i';
p[ren[0]]=' ';
ren[0]+=1;
break;
}
if(p[ren[0]+2]==' ')
{
p[ren[0]+2]='o';
p[ren[0]+1]='i';
p[ren[0]]=' ';
ren[0]+=1;
break;
}
}
}
}
break;
default:printf(" Operation error! Please confirm and then re-operate... ");
}
dituprint(p);
}
/*int panduan=0;
for(int i=1;i<xzs;i++)
{
if(p[ren[0]]=='o')panduan++;
}
if(panduan=(xzs-1)){getchar();break;}*/
}
return 0;
}
int level1()
{
printf(" The first 1 guan \n");
char ditu1[9*9]={
'0','1','2','3','4','5','6','7','8',
'1',' ',' ','x','x','x',' ',' ',' ',
'2',' ',' ','x','r','x',' ',' ',' ',
'3',' ',' ','x',' ','x','x','x','x',
'4','x','x','x','o','x','o','r','x',
'5','x','r',' ','o','i','x','x','x',
'6','x','x','x','x','o','x',' ',' ',
'7',' ',' ',' ','x','r','x',' ',' ',
'8',' ',' ',' ','x','x','x',' ',' ',
};
int ren1[5]={50,22,47,43,68};
opera(ditu1,ren1,4);
level2();
return 0;
}
int level2()
{
printf(" Welcome to No. 2 guan \n");
char ditu1[9*9]={
'0','1','2','3','4','5','6','7','8',
'1',' ',' ','x','x','x',' ',' ',' ',
'2',' ',' ','x','r','x',' ',' ',' ',
'3',' ',' ','x',' ','x','x','x','x',
'4','x','x','x','o','x','o','r','x',
'5','x','r',' ','o','i','x','x','x',
'6','x','x','x','x','o','x',' ',' ',
'7',' ',' ',' ','x','r','x',' ',' ',
'8',' ',' ',' ','x','x','x',' ',' ',
};
int ren1[5]={50,22,47,43,68};
opera(ditu1,ren1,4);
level1();
return 0;
}
int main()
{
int choice;
menu();
while(1)
{
scanf("%d",&choice);
switch(choice)
{
case 0:
exit(0);
case 1:
{
level1();
break;
}
case 2:
{
xuanguan();
break;
}
default:
{
printf(" Operation error! Please confirm the correct operation after... \n");
}
}
}
getchar();
return 0;
}