Simple implementation of C language 2048 games

  • 2020-06-03 07:54:25
  • OfStack

This article shares the specific code of C language 2048 game for your reference. The specific content is as follows


/*2048*/ 
#include<stdio.h>  
#include<conio.h>  
#include<stdlib.h>  
#include<time.h>   
  
  
// The global variable  
int x[4][4]={0}; 
int score=0;  
int can_move; 
  
int empty()  
{  
  int i,j; 
  int n=0; 
  for(i=0;i<4;i++)  
  { 
    for(j=0;j<4;j++) 
    {  
      if(x[i][j]==0) 
      n++;  
    }  
  } 
  return n; 
}  
 
int check() 
{ 
  int i,j; 
  int a,b; 
  if(empty() == 0) 
  { 
    a=b=0; 
    for(i=0;i<4;i++)  
    { 
      for(j=0;j<3;j++) 
      {  
        if(x[i][j]==x[i][j+1]) 
        a=1; 
      }  
    } 
    for(j=0;j<4;j++)  
    { 
      for(i=0;i<3;i++) 
      {  
        if(x[i][j]==x[i+1][j]) 
        b=1; 
      }  
    } 
    if(a==0 && b==0) 
      return 0; 
    else 
      return 1;   
  } 
  else 
    return 1;  
}  
 
int win() 
{ 
  int i,j; 
  int a=0; 
  if(check()) 
  { 
    for(i=0;i<4;i++)  
    { 
      for(j=0;j<4;j++) 
      {  
        if(x[i][j]==2048) 
        a=1;  
      }  
    } 
  } 
  return a; 
} 
 
void add()  
{  
  int i,j; 
  int n=0; 
  if(empty() > 0) 
  { 
    while(n<16) 
    { 
      i=rand()%4; 
      j=rand()%4; 
      if(x[i][j] == 0) 
      { 
        if(rand()%100 < 80) 
        { 
          x[i][j]=2; 
        } 
        else 
        { 
          x[i][j]=4;  
        } 
        break; 
      } 
      n++; 
    } 
  }    
}  
 
 
void move_up() 
{ 
  int i,j,k; 
  can_move=0; 
  for(j=0;j<4;j++) 
  { 
    for(i=0;i<4;i++) 
    { 
      if(x[i][j] == 0) 
      { 
        for(k=i+1;k<4;k++) 
        { 
          if(x[k][j] != 0) 
          { 
            x[i][j]=x[k][j]; 
            x[k][j]=0; 
            can_move=1; 
            break; 
          } 
        } 
      } 
    } 
 
 
    for(i=0;i<3;i++) 
    { 
      if(x[i][j] == x[i+1][j] && x[i][j] != 0) 
      { 
        x[i][j] *= 2; 
        x[i+1][j]=0; 
        can_move=1; 
        score += x[i][j]; 
      } 
    } 
 
    for(i=0;i<4;i++) 
    { 
      if(x[i][j] == 0) 
      { 
        for(k=i+1;k<4;k++) 
        { 
          if(x[k][j] != 0) 
          { 
            x[i][j]=x[k][j]; 
            x[k][j]=0; 
            break; 
          } 
        } 
      } 
    } 
  } 
  if(can_move == 1) 
  { 
    add(); 
  } 
}  
 
 
 
void move_down() 
{ 
  int i,j,k; 
  can_move=0; 
  for(j=0;j<4;j++) 
  { 
    for(i=3;i>=0;i--) 
    { 
      if(x[i][j] == 0) 
      { 
        for(k=i-1;k>=0;k--) 
        { 
          if(x[k][j] != 0) 
          { 
            x[i][j]=x[k][j]; 
            x[k][j]=0; 
            can_move=1; 
            break; 
          } 
        } 
      } 
    } 
 
 
    for(i=3;i>0;i--) 
    { 
      if(x[i][j] == x[i-1][j] && x[i][j] != 0) 
      { 
        x[i][j] *= 2; 
        x[i-1][j]=0; 
        can_move=1; 
        score += x[i][j]; 
      } 
    } 
 
    for(i=3;i>=0;i--) 
    { 
      if(x[i][j] == 0) 
      { 
        for(k=i-1;k>=0;k--) 
        { 
          if(x[k][j] != 0) 
          { 
            x[i][j]=x[k][j]; 
            x[k][j]=0; 
            break; 
          } 
        } 
      } 
    } 
  } 
  if(can_move == 1) 
  { 
    add(); 
  } 
 
}  
 
 
void move_left() 
{ 
  int i,j,k; 
  can_move=0; 
  for(i=0;i<4;i++) 
  { 
    for(j=0;j<4;j++) 
    { 
      if(x[i][j] == 0) 
      { 
        for(k=j+1;k<4;k++) 
        { 
          if(x[i][k] != 0) 
          { 
            x[i][j]=x[i][k]; 
            x[i][k]=0; 
            can_move=1; 
            break; 
          } 
        } 
      } 
    } 
 
 
    for(j=0;j<3;j++) 
    { 
      if(x[i][j] == x[i][j+1] && x[i][j] != 0) 
      { 
        x[i][j] *= 2; 
        x[i][j+1]=0; 
        can_move=1; 
        score += x[i][j]; 
      } 
    } 
 
    for(j=0;j<3;j++) 
    { 
      if(x[i][j] == 0) 
      { 
        for(k=j+1;k<4;k++) 
        { 
          if(x[i][k] != 0) 
          { 
            x[i][j]=x[i][k]; 
            x[i][k]=0; 
            break; 
          } 
        } 
      } 
    } 
  } 
  if(can_move == 1) 
  { 
    add(); 
  } 
}  
 
 
void move_right() 
{ 
  int i,j,k; 
  can_move=0; 
  for(i=0;i<4;i++) 
  { 
    for(j=3;j>=0;j--) 
    { 
      if(x[i][j] == 0) 
      { 
        for(k=j-1;k>=0;k--) 
        { 
          if(x[i][k] != 0) 
          { 
            x[i][j]=x[i][k]; 
            x[i][k]=0; 
            can_move=1; 
            break; 
          } 
        } 
      } 
    } 
 
 
    for(j=3;j>0;j--) 
    { 
      if(x[i][j] == x[i][j-1] && x[i][j] != 0) 
      { 
        x[i][j] *= 2; 
        x[i][j-1]=0; 
        can_move=1; 
        score += x[i][j]; 
      } 
    } 
 
    for(j=3;j>=0;j--) 
    { 
      if(x[i][j] == 0) 
      { 
        for(k=j-1;k>=0;k--) 
        { 
          if(x[i][k] != 0) 
          { 
            x[i][j]=x[i][k]; 
            x[i][k]=0; 
            break; 
          } 
        } 
      } 
    } 
  } 
  if(can_move == 1) 
  { 
    add(); 
  } 
}  
  
 
  
void out()  
{  
  int i,j; 
  system("cls");  
  for(i=0;i<10;i++)  
  {  
    if(i==0)printf(" ┏ ━ ━ ┳ ━ ━ ┳ ━ ━ ┳ ━ ━ ┓ \n ┃    ┃    ┃    ┃    ┃ \n ┃ ");  
    else if(i==8)printf(" ┗ ━ ━ ┻ ━ ━ ┻ ━ ━ ┻ ━ ━ ┛ \n");  
    else if(i==9)printf(" SCORE:%d\n",score);  
    else if(i%2==0)printf(" ┣ ━ ━ ╋ ━ ━ ╋ ━ ━ ╋ ━ ━ ┫ \n ┃    ┃    ┃    ┃    ┃ \n ┃ ");  
    else  
    {  
      for(j=0;j<4;j++)  
      {  
        if(x[i/2][j]!=0)printf("%4d",x[i/2][j]); else printf("  ");  
        printf(" ┃ ");  
      }  
      printf("\n");  
    }  
      
  } 
  if(win()) 
  {printf("You are win!");} 
  if(!check()) 
  {printf("Game over!");} 
}  
  
 
int main()  
{  
    
  unsigned char key;  
  add(); 
  add(); 
  out();     
  while(1)  
  {  
    key = getch();        
    switch(key)  
    {  
      case 'w': move_up();    break;  
      case 'a': move_left();   break;  
      case 's': move_down();   break;  
      case 'd': move_right();  break;  
    }  
    out();  
  }  
  return 0;  
}  

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