C language implements the three child chess game
- 2020-06-03 07:42:10
- OfStack
The example of this paper shares the specific code of C language to implement 3 sub-chess games for your reference, the specific content is as follows
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void chess_board(char arr[3][3]) // Printed board
{
int i = 0;
int j = 0;
for (i = 0; i < 3; i++)
{
printf( " %c | %c | %c \n", arr [i][0], arr[i][1], arr[i][2]);
if (i<2)
printf( "---|---|---\n");
}
}
int success_or_failure(char arr[3][3]) // Determine the outcome
{
int i = 0;
int j = 0;
for (i = 0; i < 3; i++)
{
if ((arr [i][0] == arr[i][1]) && ( arr[i][j] == arr [i][2]))
{
if (arr [i][0] == '#')
return 1; // The user won
else if (arr[i][0] == '0')
return -1; // Computer won
}
}
for (j = 0; j < 3; j++)
{
if ((arr [0][j] == arr[1][j]) && ( arr[1][j] == arr [2][j]))
{
if (arr [0][j] == '#')
return 1; // The user won
else if (arr[0][j] == '0')
return -1; // Computer won
}
}
if ((arr [0][0] == arr[1][1]) && ( arr[0][0] == arr [2][2]))
{
if (arr [1][1] == '#')
return 1; // The user won
else if (arr[1][1] == '0')
return -1; // Computer won
}
if ((arr [0][2] == arr[1][1]) && ( arr[0][2] == arr [2][0]))
{
if (arr [1][1] == '#')
return 1; // The user won
else if (arr[1][1] == '0')
return -1; // Computer won
}
for (i = 0; i < 3; i++)
{
for (j = 0; j < 3; j++)
{
if (arr [i][j] == ' ')
return 0; // Didn't win
}
}
return -2; // A draw
}
int user_game(char arr[3][3]) // User input
{
int x = 0;
int y = 0;
while (1)
{
printf( "please user input:(x, y) ");
scanf( "%d%d", &x, &y);
printf( "\n");
if ((x<1 && x>3) || (y<1 && y>3)) // Determine if user input is valid
{
printf( " The address is invalid. Please reenter it \n" );
break;
}
if (arr [x - 1][y - 1] == ' ') // Determine if the spot is occupied
{
arr[x - 1][y - 1] = '#' ;
break;
}
printf( " The address is invalid. Please reenter it \n" );
}
chess_board( arr);
int ret=success_or_failure(arr );
return ret;
}
int computer_game(char arr[3][3]) // Computer input
{
printf( "computer input:\n\n");
int x = 0;
int y = 0;
while (1)
{ // produce 1 A position not occupied by a pawn
srand(( unsigned)time(NULL ));
x = rand() % 3;
srand(( unsigned)time(NULL ));
y = rand() % 3;
if (arr [x][y] == ' ')
break;
}
arr[x][y]= '0' ;
chess_board(arr);
int ret=success_or_failure(arr);
return ret;
}
void init(char arr[][3] ) // Initializing checkerboard
{
for (int i = 0; i < 3; i++)
{
for (int j = 0; j<3; j++)
{
arr[i][j] = ' ';
}
}
}
int main()
{
printf( "**********************\n"); // Print menu
printf( "******* *******\n");
printf( "*******1.go 0.exit**\n");
printf( "******* *******\n");
printf( "**********************\n");
printf( "**********************\n\n\n");
char arr[3][3];
while (1)
{
init(arr); // Initializing checkerboard
int count = 0;
printf( "\nplease choice:1 or 0 : " );
scanf( "%d", &count); // Choose function
if (count == 0)
{
exit( EXIT_FAILURE);
}
else if (count == 1)
{
printf( "\n**** The game start ****\n\n" );
while (1)
{ int n1 = user_game(arr);
{
if (n1 == 1)
{
printf( "**** Congratulations to the player for winning ****\n" );
break;
}
}
int n2 = computer_game(arr);
{
if (n2 == -1)
{
printf( "**** Computer won ****\n" );
break;
}
}
if ((n1 == -2) || (n2 == -2))
{
printf( "***** A draw ******\n" );
break;
}
}
printf( "\n Come again 1 Bureau of \n\n" );
}
return 0;
}
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