C++ implements examples of circular and chained queues
- 2020-06-01 10:29:33
- OfStack
Circular queue:
1. In a circular queue, front==rear; in a full queue, front= (rear+1) %maxSize. (I once wondered why I didn't use 1 length for captain, when length==maxSize the queue was full.) the reason was that in frequent queue operations, adding 1 more variable would significantly increase the execution time, so it would be more cost-effective to waste 1 array space.
2. The chain-linked queue represented by single linked list is particularly suitable for the situation with large variation of data elements, and there is no overflow.
template<class T>
class SeqQueue{
protected:
T *element;
int front,rear;
int maxSize;
public:
SeqQueue(int sz=10){
front=rear=0;
maxSize=sz;
element=new T[maxSize];
}
~SeqQueue(){
delete[] element;
}
bool EnQueue(const T& x){// The team
if(isFull()) return false;
element[rear]=x;
rear=(rear+1)%maxSize;
return true;
}
bool DeQueue(T& x){// Out of the team
if(isEmpty()) return false;
x=element[front];
front=(front+1)%maxSize;
return true;
}
bool getFront(T& x){// Gets the team leader element
if(isEmpty()) return false;
x=element[front];
return true;
}
void makeEmpty(){// The queue empty
front=rear=0;
}
bool isEmpty()const{// Determine if the queue is empty
return (rear==front)?true:false;
}
bool isFull()const{// Whether the queue is full
return ((rear+1)%maxSize==front)?true:false;
}
int getSize()const{
return (rear-front+maxSize)%maxSize;
}
};
The test code is as follows:
void menu(){
cout<<"1. The team "<<endl;
cout<<"2. Gets the team leader element "<<endl;
cout<<"3. Out of the team "<<endl;
cout<<"4. The queue empty "<<endl;
cout<<"5. Gets the number of elements in the team "<<endl;
cout<<"6. exit "<<endl;
}
void function(int num,SeqQueue<int> *sq){
switch(num){
int x;
case 1:
cin>>x;
sq->EnQueue(x);
break;
case 2:
sq->getFront(x);
cout<<x<<endl;
break;
case 3:
sq->DeQueue(x);
break;
case 4:
sq->makeEmpty();
break;
case 5:
x=sq->getSize();
cout<<x<<endl;
break;
default:
exit(1);
}
}
int main(int argc, char** argv) {
SeqQueue<int> *sq=new SeqQueue<int>;
int num;
while(true){
menu();
cin>>num;
function(num,sq);
}
delete sq;
return 0;
}
The implementation class code and test code are as follows:
#include <iostream>
using namespace std;
template<class T>
struct LinkNode{
T data;
LinkNode<T> *link;
LinkNode(T& x,LinkNode<T> *l=NULL){
data=x;
link=l;
}
};
template<class T>
class LinkedQueue{
protected:
LinkNode<T> *front,*rear;
public:
LinkedQueue(){
front=rear=NULL;
}
~LinkedQueue(){
makeEmpty();
}
bool enQueue(T& x){
if(front==NULL)
front=rear=new LinkNode<T>(x);
else{
rear=rear->link=new LinkNode<T>(x);
}
return true;
}
bool deQueue(T& x){
if(isEmpty()) return false;
LinkNode<T> *p=front;
x=front->data;
front=front->link;
delete p;
return true;
}
bool getFront(T& x)const{
if(isEmpty()) return false;
x=front->data;
return true;
}
void makeEmpty(){
LinkNode<T> *p;
while(front!=NULL){
p=front;
front=front->link;
delete p;
}
}
bool isEmpty()const{
return (front==NULL)?true:false;
}
int getSize()const{
LinkNode<T> *p;
int count=0;
p=front;
while(p!=NULL){
count++;
p=p->link;
}
return count;
}
};
void menu(){
cout<<"1. The team "<<endl;
cout<<"2. Gets the team leader element "<<endl;
cout<<"3. Out of the team "<<endl;
cout<<"4. The queue empty "<<endl;
cout<<"5. Gets the number of elements in the team "<<endl;
cout<<"6. exit "<<endl;
}
void function(int num,LinkedQueue<int> *lq){
switch(num){
int x;
case 1:
cin>>x;
lq->enQueue(x);
break;
case 2:
lq->getFront(x);
cout<<x<<endl;
break;
case 3:
lq->deQueue(x);
break;
case 4:
lq->makeEmpty();
break;
case 5:
x=lq->getSize();
cout<<x<<endl;
break;
default:
exit(1);
}
}
int main(int argc, char** argv) {
LinkedQueue<int> *lq=new LinkedQueue<int>;
int num;
while(true){
menu();
cin>>num;
function(num,lq);
}
delete lq;
return 0;
}