C++ simulation implements list of iterator implementation code

  • 2020-05-19 05:26:07
  • OfStack

C++ simulation implementation list(iterator)

Implementation code:


#pragma once; 
#include <assert.h> 
#include<iostream> 
#include <assert.h> 
using namespace std; 
template<class T> 
struct __ListNode 
{ 
   T _data; 
   __ListNode<T>* _next; 
   __ListNode<T>* _prev; 
   __ListNode(const T& x) 
     :_data(x) 
     ,_next(NULL) 
     ,_prev(NULL) 
   { 
   } 
}; 
template <class T,class Ref,class Ptr > 
struct __ListIterator 
{ 
  typedef __ListNode<T>  Node; 
  typedef __ListIterator<T,Ref,Ptr> Self; 
__ListIterator(Node* node)   
    :_node(node) 
  { 
  } 
  Ref operator*() 
  { 
    return _node->_data; 
  } 
  Ptr operator->() 
  { 
    return &(_node->_data) 
  } 
  Self& operator++() 
  { 
    _node=_node->_next; 
    return *this; 
  } 
  Self& operator--() 
  { 
    _node=_node->_prev; 
    return *this; 
  } 
  Self operator++(int) 
  { 
    Self tmp=_node; 
    _node=_node->_next; 
    //return tmp; 
    return Self(tmp)   
  } 
  Self operator--(int) 
  {   
    Self tmp=(*this); 
    _node=_node->_prev; 
    return tmp; 
  } 
  bool operator!=(const Self& s) const 
  { 
   return this->_node!=s._node; 
  } 
  bool operator==(const Self& s) const 
  { 
    return this->_node==s._node; 
  } 
  Node* _node; 
}; 
template<class T> 
struct List 
{ 
  typedef __ListNode<T> Node; 
public: 
  typedef __ListIterator<T,T&,T*> Iterator; 
  typedef __ListIterator<T,const T&,const T*> ConstIterator; 
  Node* GetNode(const T& x) 
  { 
    return new Node(x); 
  } 
  List() 
  { 
    _head=GetNode(T()); 
    _head->_next=_head; 
    _head->_prev=_head; 
  } 
  Iterator Begin() 
  { 
   return Iterator(_head->_next); 
  } 
  Iterator End() 
  { 
   return Iterator(_head); 
  } 
  ConstIterator Begin() const 
  { 
    return ConstIterator(_head->_next); 
  } 
  ConstIterator End() const 
  { 
    return ConstIterator(_head); 
  } 
    
  void PushBack(const T& x) 
  { 
   /* Node* _tail=_head->_prev; 
    Node* tmp=GetNode(x); 
    _tail->_next=tmp; 
    tmp->_prev=_tail; 
    tmp->_next=_head; 
    _head->_prev=tmp;*/ 
    Insert(End(),x); 
  } 
 void PopBack() 
 { 
   /* assert(_head->_prev ); 
   Node* tail=_head->_prev; 
   Node* prev=tail->_prev; 
   Node* next=tail->_next; 
   prev->_next=next; 
   next->_prev=prev; 
   delete tail;*/ 
   Erase(--End()); 
 } 
 void PushFront(const T& x) 
 { 
  /*assert(_head) 
   Node* tmp=GetNode(x); 
   Node* next=_head->_next; 
 
   _head->_next=tmp; 
   tmp->_prev=_head; 
 
   tmp->_next=next; 
    next->_prev=tmp;*/ 
   Insert(Begin(),x); 
 } 
 void PopFront() 
 { 
   /*assert(_head->_next); 
   Node* tmp=_head->_next; 
   Node* next=tmp->_next; 
 
   _head->_next= next; 
   next->_prev=_head; 
   delete tmp;*/ 
 
    Erase(Begin()); 
 } 
 Iterator Insert(Iterator pos, const T& x) 
 { 
   assert(pos._node); 
   Node* tmp=GetNode(x); 
   Node* cur=pos._node; 
   Node* prev=cur->_prev; 
     
   prev->_next=tmp; 
   tmp->_prev=prev; 
   tmp->_next=cur; 
   cur->_prev=tmp; 
   return tmp; 
 } 
 Iterator Erase(Iterator pos) 
{ 
assert(pos._node && pos._node!=NULL); 
Node* tmp=pos._node; 
Node* next=tmp->_next; 
Node* prev=tmp->_prev; 
  
next->_prev=prev; 
prev->_next=next; 
 
delete tmp; 
return Iterator(next); 
} 
  
protected: 
  Node* _head; 
}; 
void PrintList(const List<int>& l) 
{ 
  List<int>::ConstIterator It=l.Begin(); 
  while(It!=l.End()) 
  {  
    cout<<*It<<" "; 
    ++It; 
  } 
  cout<<endl;} 
 void TestList2() 
{ 
  List<int> l2; 
   
  l2.PushBack(1);  
  l2.PushBack(2); 
  l2.PushBack(3); 
  l2.PushBack(4); 
  l2.PopBack();  
  l2.PopBack();  
   l2.PopBack();  
   l2.PopBack();  
    l2.PopBack();  
  PrintList(l2); 
} 
void TestList3() 
{ 
  List<int> l3; 
  l3.PushFront(1); 
  l3.PushFront(2); 
  l3.PushFront(3); 
  l3.PushFront(4); 
  l3.PopFront(); 
  l3.PopFront(); 
  l3.PopFront(); 
  PrintList(l3); 
  
} 


#include "List.h" 
 
int main() 
{ 
  //TestList1(); 
   //TestList2(); 
   TestList3();  
  return 0; 
} 

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