Details on C++ inheritance and friends inheritance and type conversion
- 2020-05-12 02:55:14
- OfStack
Examples are as follows:
#include <iostream>
using namespace std;
class a{
friend class pal;
private:
int i;
protected:
int j;
public:
int k;
};
class b:public a{
protected:
int l;
};
class c:protected a{};
class d:private a{};
class e:public b{};
class pal{
public:
void f(a a1){
cout<<a1.i;// Yes, you can access private members
}
void f1(b b1){
cout<<b1.i;// True, friends can access the base class portion of a derived class
cout<<b1.l;// Make a mistake, pal The class is not b A friend of
}
};
class deri_pal:public pal{
public:
void f2(a a1){
cout<<a.i;// Error, friend cannot inherit
}
};
int main()
{
a a1;
b b1;
c c1;
d d1;
e e1;
a1=b1;// True, only derived classes with public inheritance can be converted to base classes
a1=e1;// correct
a1=c1;// Error, only public inherited derived classes can be converted to base classes
a1=d1;// Error, only public inherited derived classes can be converted to base classes
system("pause");
return 0;
}
When dynamically binding a base class pointer, the derived class must be derived from public, otherwise the base class pointer cannot be bound to a derived class object
#include <iostream>
using namespace std;
class a{};
class b:public a{};
class c:protected a{};
class d:private a{};
class bb:public b{};
class cc:public c{};
class dd:public d{};
int main()
{
a a1;b b1;c c1;d d1;bb bb1;cc cc1;dd dd1;
a* a1=&b1;//ok
a* a2=&c1;//error
a* a3=&d1;//error
a* a4=&bb1;//ok
a* a5=&cc1;//error
a* a6=&dd1;//error
system("pause");
return 0;
}