//TransmitFile downloadprotected void Button1_Click(object sender, EventArgs e){Response.ContentType = "application/x-zip-compressed";Response.AddHeader("Content-Disposition", "attachment;filename=z.zip");string filename = Server.MapPath("DownLoad/aaa.zip");Response.TransmitFile(filename);}//WriteFile downloadprotected void Button2_Click(object sender, EventArgs e){string fileName ="aaa.zip";// File name saved by the clientstring filePath=Server.MapPath("DownLoad/aaa.zip");// The pathFileInfo fileInfo = new FileInfo(filePath);Response.Clear();Response.ClearContent();Response.ClearHeaders();Response.AddHeader("Content-Disposition", "attachment;filename=" + fileName);Response.AddHeader("Content-Length", fileInfo.Length.ToString());Response.AddHeader("Content-Transfer-Encoding", "binary");Response.ContentType = "application/octet-stream";Response.ContentEncoding = System.Text.Encoding.GetEncoding("gb2312");Response.WriteFile(fileInfo.FullName);Response.Flush();Response.End();}//WriteFile Block downloadprotected void Button3_Click(object sender, EventArgs e){string fileName = "aaa.zip";// File name saved by the clientstring filePath = Server.MapPath("DownLoad/aaa.zip");// The pathSystem.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath);if (fileInfo.Exists == true){const long ChunkSize = 102400;//100K Each time the file is read, read only 100 K, which can relieve the pressure on the serverbyte[] buffer = new byte[ChunkSize];Response.Clear();System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);long dataLengthToRead = iStream.Length;// Gets the total size of the downloaded fileResponse.ContentType = "application/octet-stream";Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName));while (dataLengthToRead > 0 && Response.IsClientConnected){int lengthRead = iStream.Read(buffer, 0, Convert.ToInt32(ChunkSize));// Read sizeResponse.OutputStream.Write(buffer, 0, lengthRead);Response.Flush();dataLengthToRead = dataLengthToRead - lengthRead;}Response.Close();}}// Streaming downloadprotected void Button4_Click(object sender, EventArgs e){string fileName = "aaa.zip";// File name saved by the clientstring filePath = Server.MapPath("DownLoad/aaa.zip");// The path// Download the file as a stream of charactersFileStream fs = new FileStream(filePath, FileMode.Open);byte[] bytes = new byte[(int)fs.Length];fs.Read(bytes, 0, bytes.Length);fs.Close();Response.ContentType = "application/octet-stream";// Notify the browser to download the file instead of opening itResponse.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));Response.BinaryWrite(bytes);Response.Flush();Response.End();}